Logic Game
I was contacted by a grant funded committee in early Summer 2014 to create some art for a game demo. Goals were to create a diverse cast that spoke to minorities in the young adult demographic.
The game was originally designed to echo the style of strategy games like Professor Layton and Phoenix Wright.
My tasks were to create a unique visual language for the game that matched the general vision of the game designer in both characters and environments and to suggest visuals and layout for the user interface.
The game was originally designed to echo the style of strategy games like Professor Layton and Phoenix Wright.
My tasks were to create a unique visual language for the game that matched the general vision of the game designer in both characters and environments and to suggest visuals and layout for the user interface.